Posts Tagged ‘Used’
Grand Theft Auto: Vice City Stories

Rockstar parent company Take-Two recently filed for a trademark on “City Stories,” a name which suggests a possible relationship with the Grand Theft Auto series.

The trademark in question was filed for on May 15 and lists Take-Two as the owner (which, it should be noted, is always the case with trademarks involving Rockstar games). The application’s description provides a very generic, broad list of potential uses for the mark, including “Computer and video game programs and software” and “downloadable computer and video game programs and software.” It also lists two other trademarks–those for Liberty City Stories and Vice City Stories–as related properties, and its first use as being on October 31, 2006, the date of Vice City Stories’ launch in North America.

Following the success of the three GTA III-era games (III, Vice City, and San Andreas), Rockstar released two PlayStation Portable spin-offs: Liberty City Stories and Vice City Stories. Both games were eventually ported to the PlayStation 2 and, much more recently, the PlayStation 3 (by way of a PlayStation Network release). Since Vice City Stories’ release in 2006, Rockstar has been focused on the mainline entries in the series, save for 2009 DS title Chinatown Wars, which was developed by the same studio as the two City Stories games, Rockstar Leeds.

This new trademark may or may not represent any plans Take-Two or Rockstar have for a new game in the City Stories series. It’s possible this could be related to the upcoming Grand Theft Auto V story DLC we know is coming. In that case, it wouldn’t be the first time the name of a GTA game’s DLC was filed for without the GTA name present–Grand Theft Auto IV: The Ballad of Gay Tony’s trademark application, for instance, contains no mention of the GTA name.

Alternatively, the less exciting explanation is that Rockstar and Take-Two may simply be seeking to own the broader City Stories name to go along with the more specific Liberty City Stories and Vice City Stories trademarks it already owns. In any event, GameSpot has contacted Rockstar for comment.

When you hear that Take-Two is looking to get its hands on the City Stories name, what do you hope it means–a new game in the City Stories series, like the long-awaited (but never announced) San Andreas Stories, or something else entirely? Let us know in the comments below.

Chris Pereira is a freelance writer for GameSpot, and you can follow him on Twitter @TheSmokingManX
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Gamespot’s Site Mashup


If you’ve tried to unload your used game collection at retailers like GameStop or Wal-Mart, you know that those retailers will pay almost nothing, if anything, for certain games. But the same is not true for new company Decluttr, which will buy any CD, DVD, or video game from anyone.

Fast Company profiled Decluttr recently and reports that the company pulled in revenue of $ 150 million globally last year from buying and selling media that no one seems to want.

The secret to Decluttr’s success appears to be in the fact that they won’t turn anything away. President Brett Lauter says that by accepting everything–including items that probably won’t sell–they are bound to eventually hit upon something that will.

“The first CD you scan in may be another [Alanis Morissette's Jagged Little Pill]. If we say we’re not going to buy it, you may give up. We just lost you,” Lauter said. “So we’re going to give you the minimum, 50 cents, because maybe your second one is Green Day’s Insomniac, and oh my gosh, this will sell quickly.”

Of course, you could sell your old games, movies, and CDs on eBay, but anyone who’s gone through that process knows it can sometimes be a hassle. Decluttr aims to streamline the process, Lauter says. The amount Decluttr pays is based on a proprietary algorithm that factors in how many copies of an item are already in its warehouse, what the item sells for on Amazon or eBay, and how quickly it sells.

Decluttr hasn’t done much marketing, but the company is already buying 10,000 items per day and Lauter said he expects the company will become profitable by the end of the year.

You can sell your games to Decluttr through the company’s website or by downloading the iOS and Android mobile app that scans the barcode on the back of your game, DVD, or CD. The catch? All media needs to come with original artwork and you need to sell a minimum of 10 items per batch.

Decluttr currently accepts PlayStation 2, PlayStation 3, PlayStation 4, Xbox, Xbox 360, Xbox One, Nintendo Wii, Nintendo DS, Nintendo 3DS, PSP, and PlayStation Vita games. The company does not accept PC games. You can read more about Decluttr on its website.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
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Gamespot’s Site Mashup


Microsoft’s motion-control Kinect technology is being used to monitor the border between North and South Korea, according to newly released documentation out of the Asian nation. South Korean programmer Jae Kwan Ko created a Kinect-based software system that is currently being used to scan the demilitarized zone (DMZ) separating the countries, it has been revealed.

A report from South Korean newspaper Hankooki (translated by Kotaku) reveals that the technology has been in place at the border since last summer but was only just recently announced to the public.

The system works by automatically identifying anything that crosses into the DMZ, and can even intelligently detect the difference between animals and humans. Upon the identification of a human crossing the border, the software alerts a close-by outpost.

In the report, Ko said, “I’ve never even thought of a game system performing national defense tasks.” He explained that future iterations of the technology could detect heart rates and heat levels.

It’s unclear if the Kinect-based security system is using the Xbox 360′s original Kinect or the Xbox One’s Kinect camera. The Xbox One has yet to be released in South Korea.

Kinect may have been designed with gaming in mind, but the technology has already seen numerous non-gaming applications. Government organizations like NASA are using Kinect for various research endeavors, and Microsoft’s own research lab is looking into ways to leverage the technology to assist with sign language translation.

Gamespot’s Site Mashup - Blog Ping-Dienst, Blogmonitor

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