Posts Tagged ‘Think’

Rainbow 6: Patriots has been gone for a long, long time, which is never a good sign for upcoming title. Many believed that Ubisoft were simply waiting for next-gen console reveals, probably revealing the game again at E3 this year. Sadly, a recent Gamestop database update suggests a fate far worse than a place on Ubisoft’s E3 conference.

The massive US retailer has removed the title from it’s database and “stopped taking reservations as we wait to hear further from Ubisoft on an official release date for Rainbow 6: Patriots.” A source within the retailer has stated that the company has actively “flipped the switch” on Rainbow 6, which isn’t a particularly good sign.

The source continued by saying that large retailers such as Gamestop rarely remove titles from their database unless they have been cancelled, suggesting that this is exactly what has happened to Rainbow 6: Patriots. Considering the complete blackout the title has experienced, there isn’t much evidence saying otherwise.

A Ubisoft representative was approached for a comment, replying “we have nothing further to share about Rainbow 6: Patriots at this time.”

As much as it pains me to say it, being a massive fan of the franchise, things really aren’t really looking good for Patriots.


eGamer

 

It’s no secret that David Cage designs his game’s to be more interactive dramas that “games“ in the traditional sense. Not a bad thing at all, especially if you’ve played on of out previous Game of the Year winners, Heavy Rain. Beyond: Two Souls is the latest title to come from Quantic Dream and, looking at the box art, you wouldn’t be blamed for mistaking the game for a movie.

It’s rather stunning box art, but the inclusion of Ellen Page and William Dafoe’s names on top of the title seem a tad odd to me. Sure, they’re very prestigious names to have associated with your title, but do they need to be on he box art. Maybe I’m just being picky.

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Regardless, let us know what you think about the box art for one of the most anticipated titles of this year. Enjoy the weekend everyone.


eGamer

 

Oh CD Projekt RED, you just make us love you more and more everyday don’t you. Yesterday the Polish developers, famous for their incredible work on The Witcher franchise and the upcoming Cyberpunk 2077, quelled rumours about the studio looking for a buyer, saying that creative and financial independence is a core component of its development strategy.

Studio head Adam Badowski explained in a recent interview that the studio was more concerned about creative freedom and integrity that sales, saying that business principles often get in the way of developing a great game.

“Independence is a crucial part of a our strategy. That means we need to be independent in both ways. First, financially and secondly creatively; they’re both crucial for us. So as a company we’re listed publicly on the Warsaw stock exchange, which gave us financial independence and creatively we own all our IP so we’re free to invest in our own business with total creative freedom. This gives us a fresh eye in the studio, so it’s very important to us. Maybe we could get extra money or experience, but it wouldn’t make us happy.”

He then went further, explaining how CD Projekt RED had ensured that business decisions didn’t decide the future of the studio, allowing their games to speak for themselves rather.

“I believe that if you want to succeed, creative vision has to inform business policy and not the other way around; that’s crucial for us. Sometimes business will decide a company’s creative policy, that’s very bad for a studio.”

On the topic of the growing free-to-play market, Badowski said that the model presents a great way to make money fast, but expressed hesitation at entering it. CD Projekt Red ultimately sees free-to-play as “strange and awkward” and the Badowski has no plans to engage with this market anytime soon.

“Financial and business concerns shouldn’t decide which path we take or the creative aims of the company. For example, right now we are not dealing in the free-to-play market and this is why; the market is far from perfect yet, I think there’s something strange and awkward in this business model.

“So we’re not getting involved in it, even if everyone is excited by how much money can be made using this model. Maybe we’ll change our minds in that regard, but not yet. To succeed you have to believe in your project first and then do your job 100 per cent. So the creative side and your heart comes first. Business should be based around your vision.”

With this type of approach to game design, it should come as no surprise that CD Projekt RED produces some stellar titles, with The Witcher franchise being one of the best RPG franchises ever created. Development principles like this are rare in the industry, and the sole reason why a lot games are releasing with more business than creative vision. The gaming industry should take a hint from CD Projekt RED; this is how to create incredible games that will ultimately sell because they’re giving gamers what they want. A good game leads to a strong developer following, which results in a lot more sales down the line. Who would’ve guessed?


eGamer

 
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