Posts Tagged ‘Indie’

Welcome to another edition of This Week In Indie, there’s not much in the way of news this week largely due to a shortage of actual newsworthy topics. However, this week marks the release of Sanctum 2, the sequel to the original Sanctum which was quite the indie hit, and we have more news on TBT: The Black Tower, which now has some battle gameplay footage to show off in the newest trailer.

TBT: The Black Tower is an RPG, in development by Simon Mesnard and his small team, that we are dearly looking forward to as it revisits the long forgotten PS1 era of JRPGs, in great style and now in gameplay mechanics. The newest trailer above shows in-game footage showing off new locations in the game, CG movies and a bigger glimpse of the actual classical turn-based combat system. Yet Mesnard, in his latest response, discloses that the combat system will be very traditional in regards to turn-based combat but will probably feature more advanced options such as being able to place your hero as an attacker, or a support character, mid-battle. All of which could mean that the battle system has quite a bit of depth than one would initially expect.

Other additions to the combat system include a fury option which will allow heroes in your party to perform very powerful combo moves, after filling up a power gauge in a support role. Another interesting addition will be in the Black Cube which has the power to grant you various skills and techniques, which you can learn (the Black Cube can be seen in the introduction of the trailer). Finally, Spirits will be the summoning system for TBT: The Black Tower and is very reminiscent of the summoning system found in the PS1 era Final Fantasy games.

Coffee Stains’ FPS Tower Defense hybrid Sanctum returns with a sequel in Sanctum 2. This sequel has a more exciting campaign, with four different characters, 15 different maps to tackle, aggressive enemies, and you have many new weapons and towers at your disposal. This is what the game is about, according to the Steam page:

Sanctum 2 is the sequel to the world’s first Tower Defense/FPS hybrid game. Pick from four unique character classes and embark on a mission to protect the oxygen-producing Cores from hordes of deadly aliens who are threatened by their existence. Outfit your character exactly the way you want through the new and extensive customization system. Choose your own loadout of towers, weapons and perks, but choose wisely because you are humanity’s last defense against the unrelenting hordes set out to destroy it.

Sanctum 2 is a new game completely rebuilt from the ground up using community feedback and innovative design to really push the bar of what an independent studio can do.

The first link above takes you to the Steam version, but if you are looking for the XBLA version, you can follow this link. The game itself looks great, and if you are interested do check those links out.

The week comes to a close, and so too does another edition of This Week In Indie. Remember to check back next week for news and updates, and if you have any feedback don’t hesitate to comment or drop us a line through email.


eGamer

 

This week, two interesting, and very different, games were announced to be in development mainly GUN_MONKEYS and The Stomping Land. In one you can play a time-travelling monkey deathmatch experience, and in the other you play a game very similar to DayZ, except that you’re surviving among dinosaurs this time. This is all pretty exciting.

Funding for a new Kickstarter game has recently popped out of the blue, and this time around it is for a game called The Stomping Land. The game will task the player with surviving, through multiplayer co-op, in a prehistoric setting where all sorts of dinosaurs run rampant. You will have to avoid being eaten by carnivores, kill small dinosaurs for sustenance, and defend and supply your “tribe” with all the necessaries. The Stomping Land is being creatively lead by Alex Fundora, who has worked on games such as Skyrim and Dungeon Defenders. With two other artists joining Fundora’s team for this project, this will be Fundora’s first outing into indie territory. Of particular interest is the co-operative nature of The Stomping Land, which Fundora explains as such:

Cooperation is highly rewarded since the process of hunting becomes drastically easier. Groups of hunters will have the ability to build campsites, which can be used to store meat. Large quantities of stored meat will enable abilities for that group.

The more meat that is being stored by players, the fewer huntable dinosaurs will be present on the map. This will cause other tribes to seek down and destroy your campsites. Becoming the dominant tribe on the island is the ultimate goal.

A Kickstarter campaign is currently running for the game with some awesome stretch goals which includes full Occulus Rift support, if $ 200 000 is reached. There are some really broad goals for this game, and The Stomping Land is one promising game. We hope to hear much more from the creative team behind this project in the future.

GUN_MONKEYS is a funny little project from award winning indie developer Dan Marshall. The game is essentially a remake of Marshall’s first game called Gibbage. The new game is a result of some very significant tweaks. This is the premise of the game, according to his website:

In GUN_MONKEYS, players take charge of a modern-day power company. In the distant future, a catastrophic experiment into Perpetual Energy obliterates all human life, leaving the world choc-full of free-for-the-taking energy. Your job is to send a legion of pleasingly-expendable monkeys forwards in time to collect Power Cubes and return them to present-day, all from the comfort of your PC.

Sadly, it looks like one or two other entrepreneurs have had the exact same idea.

The game is being taglined as “a devastatingly-indie, Procedurally–Generated, Physics-based, Online Deathmatch platform game” and looks to be franticly fast paced with some great deathmatch moments. We, here at eGamer, are very interested to see how this game shapes up, and we are very hopeful. The game will be made available for PC, Mac and Linux.

That brings us to the end of another edition of This Week In Indie. Both The Stomping Land and GUN_MONKEYS are two great games to look forward to. Remember to check back next time for more news and indie scene updates.


eGamer

 

An RPG that aims too high results in an overall underwhelming experience.
N4G: xbox-360 news feed

 
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