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Bungie reveals players spent 235,182 years playing Halo 2, Halo 3, Halo 3: ODST, and Halo: Reach since 2004; series now entirely in hands of Microsoft.

 

Over 20 billion Halo matches have been played over Xbox Live, Bungie has revealed, as part of a detailed send-off infographic published this weekend.

The Bungie-era of Halo is officially over.

The Bungie-era of Halo is officially over.

Since September 9, 2004, a total of 20,880,250,123 Halo matches have been played. Halo 2 accounted for 5.4 billion games, Halo 3 / Halo 3: ODST tallied 11.5 billion (including ODST online co-op), and Halo: Reach has amassed 3.9 billion.

All things said, gamers have logged 235,182 years playing Halo games so far. According to Bungie, this is equal to the time necessary for light to cross the Milky Way galaxy twice.

Players enjoyed shooting each other on the virtual battlefield, as gamers racked up 108,548,288,596 total kills across Halo 2, Halo 3, Halo 3: ODST, and Halo: Reach. Additionally, players earned 79,027,866,182 medals from the three titles. For more statistics, check out the full infographic on Bungie.net.

March 31 marked Bungie’s final day as captain of the Halo ship. Moving forward, Microsoft and its internal Halo studio–343 Industries–will handle all things related to the science fiction shooter series. That studio shipped Halo: Combat Evolved Anniversary in November, and is currently readying Halo 4 to ship this holiday season.

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Read and Post Comments | Get the full article at GameSpot


“Halo hits 20 billion games” was posted by Eddie Makuch on Mon, 02 Apr 2012 06:57:39 -0700

GameSpot’s Xbox 360 News

 

Team Meat reveals first look at Super Meat Boy: The Game for iOS; confirms the mobile version of the game has been reworked “from the ground up”.

 

Super Meat Boy developer Team Meat has officially revealed an iOS version of the popular indie platformer, announcing the game will be completely remade for touch-screen devices.

The re-imagined Super Meat Boy for iOS.

The re-imagined Super Meat Boy for iOS.

Titled Super Meat Boy: The Game, the developers revealed the iOS version of the game will be a feature-length touch-controlled platformer “specifically” designed for touch devices, and will feature brand new art and sound.

In February this year, Team Meat–Edmund McMillen and Tommy Refenes–announced they had begun work on a prototype of the popular indie platformer for touch devices. At the time, the duo was still unsure if a mobile version of Super Meat Boy would eventuate.

McMillen and Refenes announced they would be going ahead with an iOS version of the game on the official Team Meat blog this weekend.

“It will not be a shitty port of an existing game with non-tactile buttons spread all over the screen blocking the players view and making for frustrating controls,” the duo stated on the blog.

No release date for Super Meat Boy: The Game has yet been announced.

Read and Post Comments | Get the full article at GameSpot


“Super Meat Boy for iOS to be remade from scratch” was posted by Laura Parker on Sun, 01 Apr 2012 21:56:28 -0700

GameSpot’s Xbox 360 News

 

Console maker looking into report that credit card information can be lifted from refurbished consoles with simple mod tools.

 

Microsoft is investigating a possible Xbox 360 security breach whereby hackers are able to gain access to personal information–like credit card numbers–even after a system has been reset to factory settings.

The Xbox 360 isn't designed to store credit card info, says Microsoft.

The Xbox 360 isn’t designed to store credit card info, says Microsoft.

Researchers at Drexel University and Dakota State University told Kotaku this week that they purchased an Xbox 360 through an authorized retailer, downloaded a “basic modding tool,” and were able to use it to uncover personal information like credit card numbers stored on the system.

Jim Alkove, general manager of security for Microsoft’s game business, told GameSpot that the researchers’ claims are improbable.

“Xbox is not designed to store credit card data locally on the console, and as such seems unlikely credit card data was recovered by the method described,” he said. “Additionally, when Microsoft refurbishes used consoles we have processes in place to wipe the local hard drives of any other user data. We can assure Xbox owners we take the privacy and security of their personal data very seriously.

“We are conducting a thorough investigation into the researchers’ claims. We have requested information that will allow us to investigate the console in question and have still not received the information needed to replicate the researchers’ claims.”

Read and Post Comments | Get the full article at GameSpot


“Microsoft investigating Xbox 360 credit card theft claims” was posted by Eddie Makuch on Fri, 30 Mar 2012 12:55:31 -0700

GameSpot’s Xbox 360 News

 
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