Posts Tagged ‘coming’

Back in April, we reported on a rumor that the PlayStation 4 was getting MP3 support. Nothing official came from Sony, but many people thought it likely that the console would get some sort of external music compatibility at some point. Recently, we got more evidence that such an update is in the works.

According to reddit user IWorkForSony, who has been verified by r/PS4 subreddit moderators as a Sony employee, Sony is currently developing an update for the PS4 that will bring MP3 and video player support by the holiday season. The user also said that DLNA media server support will come some time in 2015.

The user went on to address the upcoming public beta test for PlayStation Now, Sony’s game streaming service that’s been in private beta for a few months. When someone asked about rumors circulating that owners of PlayStation 3 games may get free access to those same titles via PS Now, IWorkForSony negated the possibility. “Those rumors are wrong,” he wrote. “Entitlements for PS3 games won’t carry over to PS Now.” As for the reason why Sony will not provide discounts, he explained, “Unfortunately, it just doesn’t make business sense for Sony to transfer entitlements to PS Now. Streaming games costs them money.”

Finally, he revealed that a subscription model for PS Now is still in the works, and that the beta is to test different pricing models.

This week, the user also revealed that the PlayStation Mobile app is getting a substantial overhaul. “There’s a redesign in the works,” he stated. “It should be more functional and modern (read: less cheesy blue boxes).”

As for the legitimacy of IWorkForSony, I reached out to the moderators and they confirmed that he has provided evidence as to his employment at Sony. Mod IceBreak wrote, “We saw things that pretty much guarantee [he] works for Sony. Besides that there were debug unit OS pictures. I can’t elaborate more than that or share the pictures due to the anonymity of the user but I also want to let you know what we used to verify [him].”

We’ve asked Sony for comment and will update this story if we receive word. Will you take advantage of MP3 support on the PS4? Let us know in the comments.

Alex Newhouse is an editorial intern at GameSpot, and you can follow him on Twitter @alexbnewhouse
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Gamespot’s Site Mashup


<div data-embed-type="video" data-ref-id="2300-6419675" data-width="854" data-height="480"><iframe src="/videos/embed/6419675/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">Bandai Namco’s free-to-play 2-on-2 <a href="">PC</a> fighting game <a href="">Rise of Incarnates</a>’ will hold a closed beta in the United States from August 8 through August 17.</p><p dir="ltr" style="">Designed by developers who previously worked on <a href="">SoulCalibur</a>, <a href="">Tekken</a> and <a href="">Gundam Extreme</a>, Rise of Incarnates features 2-on-2, "unfettered 3D battles" on the ground and in the air, and real-world battlegrounds. The different playable characters, or “Incarnates,” will have their own unique skills and powers, and the game will allow you to craft your own playstyle.</p><p dir="ltr" style="">When the closed beta starts you’ll be able to play as Mephistopheles, Lilith, Grim Reaper, and Ares, while Brynhildr and another level will be added on August 13. Paris and New York City will be the only playable levels at first.</p><p dir="ltr" style="">Bandai Namco will also be testing the game’s monetization during the beta, offering a selection of purchasable in-game character customization options, though it hasn’t revealed specific prices.</p><p dir="ltr" style="">Bandai Namco says that it’s made significant improvements to the game based on player feedback since its alpha phase. It now has an improved user interface and tutorials, and input improvements should make the controls more responsive as well.</p><p dir="ltr" style="">You can sign up for the Rise of Incarnates closed beta in the United States on the game’s official <a href="" rel="nofollow">website</a>.</p><p style="">For more on Rise of Incarnates, be sure to catch up with <a href="">our previous coverage</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Emanuel Maiberg is a freelance writer. You can follow him on <a href="" rel="nofollow" data-ref-id="false">Twitter @emanuelmaiberg</a> and <a href="" rel="nofollow" data-ref-id="false">Google+</a>.<br /></em></th></tr></thead><tbody><tr><td><p style=""><strong><em>Got a news tip or want to contact us directly? Email <a href="" rel="nofollow"></a></em></strong></p></td></tr></tbody></table>

Gamespot’s Site Mashup


With the former Microsoft Flight Simulator series effectively shut down years ago and the free-to-play experiment Microsoft Flight being abandoned, it would be easy to assume the series doesn’t have a future. In fact, there are big plans for the franchise, but not from Microsoft: Dovetail Games, the studio responsible for the Train Simulator series, has announced that it has secured the rights to the series and plans to both re-release one of the series’ best games and to develop new ones.

Dovetail’s announcement today is for a global licensing deal with Microsoft. What that means is the company now owns the rights to develop new games using the technology from Microsoft’s games–rights it plans to put to use by releasing a new game of some sort in 2015.

While working on that new project, Dovetail will re-release 2006′s Flight Simulator X: Gold Edition–the final game in the proper Flight Simulator series, pictured above and to the right–through Steam. Known as Microsoft Flight Simulator X: Steam Edition, this version of the game will include all of the content from the Deluxe Edition and the Acceleration expansion pack. It’s expected out on PC in “late 2014.” We don’t yet know whether the game will sport any improvements or additions (be it a visual overhaul or support for Steam features), but we’ve contacted Dovetail to learn more.

This announcement comes just days after Microsoft announced that online multiplayer servers for Microsoft Flight would be shut down this October, although the single-player will remain “largely intact.” Fans still playing will already have become accustomed to not getting any new content, as Microsoft ceased development on the title in 2012. Prior to that, in 2009, Microsoft shut down Aces Studio, the former publisher of the Flight Simulator series, signaling what appeared at the time to be the end of the series.

Head of Xbox Phil Spencer has spoken this year about Microsoft’s recommitment to PC gaming. While these Flight Simulator developments aren’t internal projects, at least Microsoft has chosen to hand the franchise off to a studio with an established history of making simulator games.

Are you still interested in the Flight Simulator series? What would you like to see from next year’s game? Let us know in the comments.

Chris Pereira is a freelance writer for GameSpot, and you can follow him on Twitter @TheSmokingManX
Got a news tip or want to contact us directly? Email

Gamespot’s Site Mashup - Blog Ping-Dienst, Blogmonitor

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