Peter Molyneux shoots down speculation of impending retirement as „abhorrent“; „I would have to be in some vegetative state to consider retirement,“ he says.
Peter Molyneux gave an interview earlier this month in which he said his next game may be his last. It doesn’t appear this will be the case, as the former Microsoft executive and founder of independent studio 22Cans has called the idea of retirement „abhorrent.“
„I wasn’t in any way announcing my retirement or saying I’m going to throw myself off the nearest bridge after my next game,“ Molyneux told GamesIndustry International. „I’m either going to stop making games when everyone in the world just hates the games I make or the day when I die. I feel more passionate, more engaged, more energetic about making games now than I ever have. The thought of retirement is abhorrent to me. I would have to be in some vegetative state to consider retirement.“
Molyneux also responded to outcry over 22Cans‘ Kickstarter fund for a Populous „reinvention“ called Godus, specifically claims that he is well off enough to not need to ask for fan support in the first place.
„Everyone kind of thinks I’m loaded with money and live in Versailles or something, and drive around in a gold Rolls-Royce,“ Molyneux said. „None of that is true. I’m not starving by any means, but I haven’t got unlimited wealth. I used a lot of money to found 22 Cans, to release Curiosity, and to build a team of 20 people.“
Prior to establishing 22Cans in March this year, Molyneux simultaneously served as creative director at Microsoft Game Studios Europe and general manager of Lionhead Studios, which he cofounded. Before that, Molyneux held the position of vice president at Electronic Arts and was the founder and manager of Bullfrog Productions.
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