This is rather interesting because we’ve been hearing a lot of praise for the Wii U in the industry, and titles like Assassin’s Creed III look to be making the jump quite well.
However, the Wii U’s tech doesn’t seem to be appealing to the team at 4A Games, so it looks unlikely that Metro: Last Light will be making its way to Nintendo’s new console.
4A Games chief technical officer Oles Shishkovtsov, speaking to NowGamer, was quite blunt about it.
“Wii U has a horrible, slow CPU,” he said.
But THQ’s Huw Beynon, 4A Games’ studio representative, exercised more diplomacy.
“We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game – potentially to its detriment – we just figured it wasn’t worth pursuing at this time,” he said.
“It’s something we might return to. I really couldn’t make any promises, though. Given the size of the team and compared to where we were last time, just developing for the Playstation 3 is a significant addition,” he added.
Metro: Last Light will be out on PC, PS3 and Xbox 360 in March 2013.